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1
votes
Fixed

ParticleSystemRenderer::BakeMesh method throws out-of-bounds arguments e...

Visual Effects - Legacy

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Jul 11, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: Import the attached “MeshResizeVerticesBug” Unity Package file to a new Unity project Enter the Play Mode in the “... Read more

0
votes
Fixed

[Backport] Particle System is not rendering when CommandBuffer.DrawRende...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2022.1.1f1

How to reproduce:1. Open attached project "URPBugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game view ... Read more

0
votes
Fixed

Particle System Effects are not flipped "inside out" when using the GL.i...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2020.3.23f1, 2020.3.30f1, 2021.2.1f1, 2021.2.15f1, 2022.1.0a13, 2022.1.0b10, 2022.2.0a7

How to reproduce:1. Open the attached project "ParticleInvert.zip"2. Open "SampleScene" Scene3. Select the Main Camera in the Hierar... Read more

0
votes
Fixed

[Backport] Particle System flickers/disappears when using Custom Simulat...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Select the "Pixel Cloud Shape Wizard Crown" game ... Read more

0
votes
Won't Fix

[Backport] Trail renderer end caps are flipped inwards when the trail is...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open the attached project ('TrailBug')2. Open the scene 'Scenes/SampleScene'3. Set the Shading Mode to 'Wirefr... Read more

0
votes
Fixed

[Backport] LineRenderer is not drawn if the length is 0.003162 or less

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Open the project "LineRendererReport.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the ... Read more

0
votes
Won't Fix

[Backport] LineRenderer.BakeMesh fails when called on instantiated copy

Visual Effects - Legacy

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May 27, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce:1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Inspe... Read more

0
votes
Fixed

[Backport] [Shuriken] EmitParams getting overwritten with empty values w...

Visual Effects - Legacy

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May 27, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Open attached project "Emit_Bug"2. Play the Particle System on GameObject in New Scene (In Editor mode)3. Rest... Read more

6
votes
Fixed

Ribbon Mode particle curls and twists in random places when using Sub Em...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2022.1.0b2

How to reproduce:1. Open the attached project "Ribbon Issue.zip"2. Navigate to Assets > Scenes > SampleScene.unity3. In the Hi... Read more

0
votes
Fixed

[Backport] TextureSheetAnimation loops through all frames when Cycles is...

Visual Effects - Legacy

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May 30, 2022

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Version/s: 2021.3.3f1

How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more

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