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Fixed

Fixed in 2022.1.0f1

Votes

0

Found in

2022.1.1f1

Issue ID

UUM-838

Regression

No

[Backport] Particle System is not rendering when CommandBuffer.DrawRenderer() is used with ScriptableRenderPass

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How to reproduce:
1. Open attached project "URPBugReport.zip" and scene "SampleScene"
2. Enter Play mode
3. Observe Scene or Game view

Expected result: a particle system in both "Scene" and "Game" views is playing
Actual result: a particle system is not playing

Reproducible with: 2019.4.4f1 (7.3.1), 2020.1.0b16, 2020.2.0a18 (8.1.0, 9.0.0-preview.35)
Could not test with: 2018.4 (the features needed did not yet exist)

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