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Fixed

Fixed in 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a20

Votes

1

Found in

2020.3.36f1

2021.3.6f1

2022.1.9f1

2022.2.0b1

2023.1.0a3

Issue ID

UUM-8489

Regression

No

ParticleSystemRenderer::BakeMesh method throws out-of-bounds arguments error when invoked

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How to reproduce:

# Import the attached “MeshResizeVerticesBug” Unity Package file to a new Unity project
# Enter the Play Mode in the “SampleScene” Scene

Reproduced with: macOS 12.3 (Intel)

Expected result: BakeMesh() is successfully invoked
Actual result: “SetVertexData() with out-of-bounds arguments; would need to copy X bytes at offset 0 into a Y byte buffer” errors are spammed in the Console log

Reproducible with: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

  1. Resolution Note (fix version 2023.1.0a20):

    Fixed in 2023.1.0a20

  2. Resolution Note (fix version 2022.2.1f1):

    Fixed in 2022.2.1f1

  3. Resolution Note (fix version 2021.3.16f1):

    Fixed in 2021.3.16f1

  4. Resolution Note (fix version 2020.3.43f1):

    Fixed in 2020.3.43f1

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