Search Issue Tracker
Fixed
Fixed in 2020.3.43f1
Votes
0
Found in
2020.3.34f1
Issue ID
UUM-1920
Regression
No
[Backport] [Shuriken] EmitParams getting overwritten with empty values when using .Emit in EditMode
Reproduction steps:
1. Open attached project "Emit_Bug"
2. Play the Particle System on GameObject in New Scene (In Editor mode)
3. Restart the Particle System
Expected result: EmitParams Properties get overwritten only when given a value as stated in Documentation
Actual result: EmitParams Properties get overwritten with empty values when no values are assigned
Reproducible with: 2018.4.28f1, 2019.4.13f1, 2020.1.10f1, 2020.2.0b8, 2021.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment