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Fixed
Fixed in 2020.3.44f1, 2021.3.16f1, 2022.1.17f1
Votes
0
Found in
2020.3.2f1
2021.3.0f1
2022.1.1f1
Issue ID
UUM-887
Regression
No
[Backport] LineRenderer is not drawn if the length is 0.003162 or less
How to reproduce:
1. Open the project "LineRendererReport.zip"
2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)
3. In the Hierarchy window select "LineRenderer"
4. Go to the Game window
5. In the Inspector find a "Line Renderer" component with a table in it and change index "1" X value to "0.003162"
Expected result: The game window shows a line which length is 0.003162
Actual result: The game window is not showing a line when the length is 0.003162
Reproducible with: 2019.4.30f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b15, 2022.1.0a11
Notes:
- If the line's length is 0.003163 then it's shown
- Reproduces in the Build and in the Editor
Comments (1)
-
ThalesRARV
Aug 11, 2023 06:16
This bug is not fixed, as mentionned in this thread : https://forum.unity.com/threads/linerenderer-cannot-draw-short-lines.1175696/
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Resolution Note (fix version 2022.1.17f1):
Fixed in: 2022.1.17f1
Resolution Note (fix version 2021.3.16f1):
Fixed in: 2021.3.16f1
Resolution Note (fix version 2020.3.44f1):
Fixed in: 2020.3.44f1