Search Issue Tracker
Won't Fix
Fixed in 2021.3.X
Won't Fix in 2021.3.X
Votes
0
Found in
2020.3.34f1
2021.3.3f1
Issue ID
UUM-1913
Regression
No
[Backport] LineRenderer.BakeMesh fails when called on instantiated copy
How to reproduce:
1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene"
2. Enter the Play Mode
3. Inspect the Console Window
Expected result: LineRenderer.BakeMesh doesn't fail on the instantiated copy
Actual result: LineRenderer.BakeMesh fails on the instantiated copy
Reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.15f1, 2021.2.0b4, 2022.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
deprioritised.
Resolution Note (2021.3.X):
deprioritised.