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1
votes
Fixed

[Particle System] Particle trail from the Trails module deforms and twis...

Visual Effects - Legacy

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Sep 04, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached "1275386 repro" project2. Open the "SamepleScene" Scene from Assets > Scenes folder3. Enter... Read more

0
votes
Fixed

[Shuriken] Particle system Icon image is missing in its preset asset

Visual Effects - Legacy

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Nov 14, 2019

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Version/s: 2018.1, 2019.3.0b11, 2020.1

Particle system Icon image is missing in its preset asset. Steps to repro:1. Create a new project.2. GameObject > Effects > Pa... Read more

0
votes
Fixed

[Particles] Infinite lifetime + prewarm causes errors

Visual Effects - Legacy

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May 24, 2019

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Version/s:

Setting Infinite Lifetime and enabling Prewarm causes errors such as those seen here:https://forum.unity.com/threads/particle-system... Read more

0
votes
Fixed

Listed Force Field keeps affecting particles when its GameObject is acti...

Visual Effects - Legacy

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Apr 26, 2019

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Version/s: 2018.3.0a4, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("ParticleSystem_ForceField.zip")2. Open the repro scene ("Main")3. Enter Play Mode4. ... Read more

1
votes
Fixed

Particle Systems are scaled incorrectly when using Velocity render align...

Visual Effects - Legacy

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Apr 27, 2019

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Version/s: 2017.4.2f2, 2018.1.0b1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1) Open attached project2) Open the included Example Scene3) Enter Play Mode Reproducible with: 2018.1.0b1, 2018.3.... Read more

0
votes
Fixed

ParticleSystemRenderer appears when ParticleSystem component is removed ...

Visual Effects - Legacy

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May 03, 2019

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Version/s: 2018.4.0f1, 2019.1.1f1, 2019.2.0a15, 2019.3.0a2

Steps:1. Add "GameObject -> Effects -> Particle System" and make a prefab out of it2. Select ParticleSystem prefab instance3. ... Read more

0
votes
By Design

Mesh of the Particle Mesh Emitter could not be set during runtime in builds

Visual Effects - Legacy

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Apr 29, 2019

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Version/s: 2017.4.0f1, 2019.1.0a11, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "UnityBugMeshParticleEmitter.zip"2. Build PC, Mac & Linux Standalone build3. Open the ... Read more

1
votes
Duplicate

ComputeBuffer::SetData crash when exiting Play mode with a couple of Par...

Visual Effects - Legacy

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Apr 27, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open QA-supplied project (Link in Edit)2. Enter Play mode3. In the bottom left, select "Normal 1g" and place a... Read more

0
votes
Fixed

Particle Bounds are displayed incorrectly until a change is made in the ...

Visual Effects - Legacy

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Aug 28, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.2f1, 2020.2

How to reproduce:1. Open the attached 'project-1273773.zip' project2. Enter Play mode3. In the Hierarchy window select 'Particle Sys... Read more

0
votes
Fixed

Particle System is not Rendered in the Game window when using cmd.DrawRe...

Visual Effects - Legacy

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Oct 31, 2019

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Version/s: 2018.4.11f1, 2019.3.0b4, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open user's attached project2. Open "Offscreen Rendering" scene3. Enter Play mode4. Notice that particle Syste... Read more