Search Issue Tracker

Fixed in 2020.1.X

Fixed in 2018.4.X, 2019.2.X, 2019.3.X

Votes

0

Found in

2018.4.11f1

2019.3.0b4

2019.3.0b8

2020.1

Issue ID

1195214

Regression

Yes

Particle System is not Rendered in the Game window when using cmd.DrawRendered and context.ExecuteCommandBuffer to call it

Visual Effects - Legacy

-

Steps to reproduce:
1. Open user's attached project
2. Open "Offscreen Rendering" scene
3. Enter Play mode
4. Notice that particle Systems is Rendered in the Scene window on a purple Sprite but is not Rendered in the Game window

Expected results: cmd.DrawRenderer Rendres the Particle System
Actual results: cmd.DrawRenderer does not render a Particle System

Reproducible with: 2019.3.0b4(7.1.1), 2019.3.0b8(7.1.1), 2020.1.0a9(7.1.1)
Not Reproducible with: 2019.3.0b3

Notes: The Camera preview in the Scene shows the expected results during Play mode

  1. Resolution Note (fix version 2018.4):

    LWRP version in 2018.4 does not have RenderPipelineManager.beginCameraRendering, making this impossible to verify with LWRP in 2018.4

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.