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Fixed in 2020.1

Fixed in 2018.4, 2019.2, 2019.3

Votes

0

Found in

2018.4.11f1

2019.3.0b4

2019.3.0b8

2020.1

Issue ID

1195214

Regression

Yes

Particle System is not Rendered in the Game window when using cmd.DrawRendered and context.ExecuteCommandBuffer to call it

Shuriken

-

Steps to reproduce:
1. Open user's attached project
2. Open "Offscreen Rendering" scene
3. Enter Play mode
4. Notice that particle Systems is Rendered in the Scene window on a purple Sprite but is not Rendered in the Game window

Expected results: cmd.DrawRenderer Rendres the Particle System
Actual results: cmd.DrawRenderer does not render a Particle System

Reproducible with: 2019.3.0b4(7.1.1), 2019.3.0b8(7.1.1), 2020.1.0a9(7.1.1)
Not Reproducible with: 2019.3.0b3

Notes: The Camera preview in the Scene shows the expected results during Play mode

  1. Response avatar

    Resolution Note (fix version 2018.4):

    LWRP version in 2018.4 does not have RenderPipelineManager.beginCameraRendering, making this impossible to verify with LWRP in 2018.4

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