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Most Activity
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  • Most Recent
21
votes
Fixed

[URP] Particles are flickering when in Play Mode

Visual Effects - Legacy

-

Dec 23, 2021

-

Version/s: 2020.3.23f1, 2020.3.24f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Mesh Particle System bug.zip" 2. Enter Play Mode 3. Turn on VSync 4. Observe the Gam... Read more

18
votes
Fixed

Incorrect offset is set when setting the Pivot for Vertical/Horizontal B...

Visual Effects - Legacy

-

Nov 08, 2020

-

Version/s: 2018.4, 2020.1.11f1, 2021.1

How to reproduce: 1. Open the attached "1291175_particles.zip" project 2. Open the "SampleScene" Scene 3. Select the "Vertical" Game... Read more

41
votes
Fixed

Semaphore.WaitForSignal under Canvas.BuildBatch causes a slow editor in ...

Visual Effects - Legacy

-

Aug 21, 2019

-

Version/s: 2018.4, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open the attached project "Temp Project" from the ownCloud link 2. Open "Main Scene" 3. Turn on the Profiler ... Read more

56
votes
Fixed

Billboard Particle System rolls in the Game View with "Allow Roll" disab...

Visual Effects - Legacy

-

Sep 16, 2018

-

Version/s: 2018.3.0b1, 2018.3.0b2, 2019.1.0a1, 2020.1.0a1

Repro steps: 1. Open user attached project 2. Enter Play Mode 3. Observe the Game View Expected: The Camera rotates around the clou... Read more

24
votes
Fixed

[Shuriken] WaitForJobGroup causes huge FPS drop after upgrading from 5.6...

Visual Effects - Legacy

-

Jul 14, 2017

-

Version/s: 5.6.0b11

How to reproduce: 1. Download attached project file 2. Play the "Particles" scene Expected result: Particles system works fine with... Read more

20
votes
Won't Fix

[TrailRenderer] Artifact/false face appears when changing trail direction

Visual Effects - Legacy

-

Sep 05, 2016

-

Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project 2. Open scene "GameScreen" 3. Select "DRAG THIS OBJECT IN EDITOR" and move it in posit... Read more

24
votes
Fixed

ParticleSystem.IsAlive() always returns True for particle systems with l...

Visual Effects - Legacy

-

Dec 19, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open and play 'TestScene' 3. Notice the labels in top left of the game view, the re... Read more

12
votes
Fixed

[SRP] Instantiating Particle System prefabs with IEnumerator produces er...

Visual Effects - Legacy

-

Nov 08, 2018

-

Version/s: 2018.2.14f1

How to reproduce: 1. Open attached "GetTransformInfoExpectUpToDate" project 2. Load "SampleScene" and enter Play Mode Expected resu... Read more

13
votes
Fixed

"Sub-emitters must be children of the system that spawns them" error is ...

Visual Effects - Legacy

-

Sep 08, 2017

-

Version/s: 2017.2, 2017.2.0b10

How to reproduce: 1. Open "EmitterIssue" project and "test stage 1..." scene 2. Enter playmode and pause it 3. Observe "Sub-emitters... Read more

18
votes
Fixed

[Particles] Particle system glitches when using Simulate from script, af...

Visual Effects - Legacy

-

Dec 14, 2015

-

Version/s:

1) Open scene 'scene' 2) Press play, the left system will glitch after a few seconds. Read more

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