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Issue ID




[TrailRenderer] Artifact/false face appears when changing trail direction

Visual Effects - Legacy


Steps to reproduce:

1. Open attached project
2. Open scene "GameScreen"
3. Select "DRAG THIS OBJECT IN EDITOR" and move it in positive X direction
4. Now move it to negative X direction
5. Notice artifact/deformed face appears in the place where direction got changed

Reproduced with: 5.5.0b2
Not reproducible: 5.4.0p4

Idea: Could we render using an index buffer and flip the indices when the winding order needs to change?

  1. Resolution Note:

    We can't find a robust way to solve this, and it's hard to prioritise working on it when balanced against other issues.

Comments (6)

  1. MousePods

    Jan 08, 2020 02:08

    Still happens in 2019.3.0f1

  2. LiterallyJeff

    Aug 14, 2017 19:27

    It says "Severity: 3 - Workaround is possible".

    What is the workaround?

  3. LiterallyJeff

    Jun 21, 2017 17:02

    This issue is very obvious in my game, hopefully this is fixed soon.

  4. Awenzpw

    May 18, 2017 04:08

    Yes indeed found the problem, How to solveļ¼Ÿ

  5. yungigi

    May 18, 2017 03:38


  6. wavebbs

    May 18, 2017 02:34

    I found it also with 5.6.0p3 , when does it be fiexed?
    I report it with Case 909256.
    Anyone know how to skip it?

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