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[Android] Audio is only stopped after a delay when VideoPlayer.Pause() i...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more
A few frames of audio is played when VideoPlayer.Prepare() is called wit...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more
[Android] Video Player's audio is delayed when audio output mode is set ...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more
VideoPlayer.StepForward() does not VideoPlayer.OnFrameReady when using a...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Open the Video Scene 3. Enter the Pla... Read more
Crash on VideoClipPlayback::DetectEndReached when VideoPlayer tries to p...
How to reproduce: 1. Open the user's attached project from "External Media.zip" 2. Open Scene "room1" 3. Enter Play Mode Expected r... Read more
[macOS] VideoPlayer.clockTime gets stuck for a few frames when starting ...
Reproduction steps: 1. Open attached project "VideoPlayer_Bug_Report" and load Scene "VideoScene" 2. Enter Play Mode 3. In the Game ... Read more
Calling VideoPlayer.Prepare and VideoPlayer.StepForward produces a frame...
Reproduction steps: 1. Open attached project "videoplayer" and load Scene "SampleScene" 2. Enter Play Mode 3. Click "Prepare" and "S... Read more
Popup about missing .resource file appears when refreshing Asset Databas...
Reproductions steps: 1. Open the attached "case_1305732.zip" project 2. Load SampleScene 3. Enter Play mode Expected result: no pop... Read more
[macOS] Video Player's 5.1 audio channel layout is incorrect when output...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Listen for the sound cues Ex... Read more
VideoClip fails to Play when using Windows 7
Reproduction steps: 1. Open the user's project 2. Open Assets\Scenes\SampleScene 3. Press Play Expected result: There are no errors... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file