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1
votes
Fixed

GenerateID is not allowed to be called during serialization, call it fro...

Version Control

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Mar 14, 2016

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Version/s: 5.4.0b10

An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more

0
votes
Fixed

Cache server deleting oldest files added, not least recently used

Version Control

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Mar 24, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1) Open attached project 2) Make sure that size of asset im3 is 2048 3) Start Cache Server with --size 146800640... Read more

0
votes
Fixed

Perforce support won't connect to Helix Cloud due to outdated P4 API code

Version Control

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Feb 08, 2016

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Version/s: 5.4.0b3

Reproduction steps: 1) Try setting up perforce from Unity --- When connecting you will get an error "This version of your client is ... Read more

1
votes
Fixed

UnityYAMLMerge crashes when given specific scenes to merge

Version Control

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Apr 14, 2016

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Version/s: 5.3.4p2

Reproduction steps(Repro gif in the edit): 1) Download and extract users submitted scenes. 2) Import folder with scenes to Unity ver... Read more

0
votes
Fixed

Cache server fails to import cached files when upgrading project from an...

Version Control

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Jan 07, 2016

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Version/s: 5.3.1p2

Reproduction steps: 1) Open attached project with Unity 5.3 --- Could be a different version, but there has to be a newer release th... Read more

0
votes
Fixed

[OSX] Cache Server won't start if there are spaces in the --path argument

Version Control

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Mar 16, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1) Create a directory with spaces in it 2) Run RunOSX.command command like this" exec /path/to/RunOSX.command --... Read more

0
votes
Fixed

[CacheServer] Cache server fails to validate a prefab that is created au...

Version Control

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May 03, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Delete the 'torus.prefab' asset 3. Connect the editor to a cache server (just launc... Read more

0
votes
Fixed

PlasticSCM plugin fails to load in OS X El Capitan

Version Control

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May 16, 2016

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Version/s: 5.4.0b17

Reproduction Steps: 1. Open any project on OS X El Capitan 2. Change Version Control Mode to PlasticSCM 3. Notice error and warning ... Read more

0
votes
Not Reproducible

[OSX][CacheServer] Cache server is providing incorrect texture assets fo...

Version Control

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Jun 21, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Download the attached project 2. Launch Cache Server 3. Enable 'Cache Server' usage in Unity Preferences (ad... Read more

0
votes
Fixed

Identical file GUIDs are not changed if Library folder is missing

Version Control

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Jun 30, 2016

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Version/s: 5.3.3p3

Steps to reproduce: 1. Create a new project 2. Create a directory "A" in 'Assets' using the editor 3. Close unity 4. Delete 'Lib... Read more

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