Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a11
Issue ID
1173912
Regression
No
[PlasticSCM] File remains checked out after renaming and submiting it
How to reproduce:
1. Create a new project in your Plastic workspace
2. Open it and enable Plastic VCS
3. Create a new material and submit it
4. Rename it and submit it again
5. Observe the asset in the Project Window/VCS Window
Expected result: the asset is no longer checked out and isn't added to the VCS Window's outgoing tab
Actual result: the asset remains checked out after the submit
Reproduced in: 2019.3.0a11, 2019.2.0f1, 2019.1.13f1, 2018.4.5f1, 2017.4.31f1
Note: only reproduces with Plastic SCM, Perforce works as expected
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Resolution Note (2020.1.X):
This is an issue in the PlasticSCMUnityPlugin itself which is developed by Codice Software. We have forwarded this bug to them.