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Subsequent Tests fail when MonoBehavior stops the Editor
How to reproduce: 1. Open the attached project "InvokeTestingBug.zip" 2. Open Test Runner (Window > General > Test Runner) 3. Press ... Read more
Scriptable Object with missing Script behaves differently in PlayMode an...
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode - everything works fine 3. Open Window -> Debug ... Read more
Test Runner Window. 'Open source code' on a test method containing 'yiel...
Pre-condoition: Make sure that External Script Editor is specified in Preferences/External tools. Steps: 1. Open Test Runner window... Read more
Test Runner speed regression on set up/clean up time
How to reproduce: 1. Open a big project (tested with 1.5GB) 2. Open the Test Runner 3. Switch between EditMode and PlayMode tabs 4. ... Read more
Crash at UnityEditor.TestTools.TestRunner.EditModeRunner:InvokeDelegator...
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the "CacheNewExperience" test Actual result: Unity cr... Read more
[TestRunner] Async/await tests do not run in the editor or fail
Steps to reproduce: 1. Download and import the attached editor test script 2. Run tests: Expected result: all tests pass Actual res... Read more
Editor crashes with "The file 'MemoryStream' is corrupted!" when enterin...
How to reproduce: 1. Open attached "pong-tdd1" project 2. Open project's solution in Rider 3. Search all (Ctrl + T), enter "TestLaun... Read more
Test runner executes tests multiple times if it loads scenes on players
1. open project 2. run all in standalone player Actual behaviour: tests have its scene index printed out twice or once or none at a... Read more
[Unity Test Runner] Tests with Assembly Definition files are delayed for...
Reproduction steps: 1. Open project <redacted>; 2. Open Window -> Test Runner; 3. Select "Run All" for running tests. Expected resu... Read more
[UTR] EditorApplication.isPlaying = false doesn't stop playmode after te...
Steps to reproduce: 1) Open the attached project. 2) Open Test Runner. 3) Run EditMode tests. The tests pass, but the editor remain... Read more
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