Search Issue Tracker
Memory leak after changing display from UI render camera to main camera
Steps to reproduce: 1. Download "Testmemoryleakui.zip" and open "test-scene" scene 2. Open Profiler window 3. Press play button 4. ... Read more
Canvas.SendWillRenderCanvases function shows big latency when canvas is ...
To reproduce: 1. Open attached project; 2. Open scene Main; 3. Make sure Profiler window is open; 4. Enter Play mode; 5. Check Profi... Read more
Crash on GameObject::IsActive or std::_Tree_val when applying settings ...
How to reproduce: 1. Open the attached "TestProjectRepro" project 2. Open the "PrefabTest" scene 3. Type "Gloss" in to the Hierarchy... Read more
Image and Text alignment is off by a half pixel with Pixel Perfect Canva...
Reproduction steps: 1. Open the attached project "PixelCanvasTest.zip"; 2. Open the "Test" scene; 3. Make sure that the option Pixel... Read more
Crash in UI::Canvas::MarkAllNestedCanvasesDirty() when exiting a scene
Steps to reproduce: 1. Open the project attached 2. Enter Play mode 3. Wait 2 seconds for the initial animation to end 4. Click "Bac... Read more
Input Field hides text completely and puts cursor outside when in Best F...
When Input Field has Best Fit option turned on writing large text into it sometimes makes cursor appear outside the input field area... Read more
Value changes in UnityEngine.UI.Image/Text causes huge CPU usage in Layo...
Huge lag spikes are encountered from Canvas.SendWillRenderCanvases() when UnityEngine.UI.Image or UnityEngine.UI.Text are modified ... Read more
[UI] ScrollRect with Canvas on it loses Anchors after placed on scene ro...
To reproduce: 1) Open attached project and scene on it 2) Put the "GameObject" prefab from project view on "DragGameObjectPrefabOnMe... Read more
Toggle Group not letting one Toggle to become untoggled via scripting
To reproduce: 1. Open attached project. 2. Open test scene if not already open. 3. In Play mode, press on Achievements tab. 4. Pres... Read more
Buttons can not stay selected when the Event Trigger component is attach...
Steps to reproduce: 1. Open attached project 2. Open the main scene 3. Play the scene 4. Hold the left mouse button on Yes/No button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow