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PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) whe...
To reproduce: 1. Open attached project "2018.2 Tests.zip" 2. Open "main.unity" scene 3. Build for iOS device 4. Deploy the Xcode pro... Read more
TrackAssets in namespaces reports a Warning when a track is added to a T...
To reproduce: 1. Download the attached project "_TEST DS2 2018.2.5.zip" and open in Unity 2. Open Timeline window 3. Create Empty g... Read more
Animation offsets by a keyframe when Animation Track is Converted To Inf...
How to reproduce: 1. Open the attached Test.zip project 2. Inspect the Recorded video clip in the Timeline window 3. Right-click Ani... Read more
Editor gets into infinite loop when PlayableDircetor.Evaluate is called ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "TimelineInfiniteLoop.zip" Project 2. Select "Director" GameObject... Read more
Signal Emitter at the start of the Timeline emits twice when the Timelin...
How to reproduce: 1. Open user's attached project ('TimeManipulationMarkers.zip') 2. Open 'SampleScene' 3. Make sure that Director o... Read more
NullReferenceException errors continuously thrown when CTRL + Left Click...
How to reproduce: 1. Open the attached project (New Unity Project.zip) 2. Open "New Timeline.playable" with Timeline Editor and sele... Read more
TimelineEditor.inspectedDirector.played event isn't called after enterin...
How to reproduce: 1. Open the attached project 2. Open Timeline window 3. Select "TimelineA" object in the Timeline 4. Play the Time... Read more
[Timeline] Editor Window Modes cannot be switched using hotkeys
Editor Window Modes (Mix Mode, Ripple Mode and Replace Mode) cannot be switched using hotkeys. Steps to reproduce: 1) Open a new u... Read more
Moving or rotating objects in the Scene cause lag when recording keyfram...
How to reproduce: 1. Open attached "Mermaid Test 1.zip" project 2. Create Capsule in the Scene 3. Click on Capsule and create new Ti... Read more
Sub-Emitter particles don't spawn when activated through a Control Track...
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "TimelineSubEmitter_Bug" 3. Select "Timeline Normal" to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow