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0
votes
Fixed

Timeline in-line curves not adjusting horizontal zoom when using A & F o...

Timeline

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Feb 12, 2019

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Version: 2017.4.20f1

When using the hotkeys "a" (autofit all) & "f" (frame selected) on selected keys of a Timeline in-line curve, the horizontal zoom fa... Read more

0
votes
Fixed

[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...

Timeline

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Feb 05, 2019

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Version: 2018.3.2f1

How to reproduce: 1. Create a timeline playable asset. 2. Create a new scene and add a new Playable Director referencing your playab... Read more

0
votes
Duplicate

Timeline Animation flickers in Play Mode

Timeline

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Jan 03, 2019

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Version: 2018.3.0f2

Steps to reproduce: 1. Open original project "AnimationBugProj - Copy.zip" 2. Open up Sequencing -> Timeline 3. Select "ClimingDownL... Read more

0
votes
Fixed

[Timeline] EditorGUI.showMixedValue is used internally in the Clip Inspe...

Timeline

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Feb 04, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Download the user-attached Package(UTA_v1.1_RC1.unitypackage) 2. Create a new Unity project 3. Import the packa... Read more

0
votes
Duplicate

Crash on Object_CUSTOM_GetName when spawning GameObjects via Timeline Si...

Timeline

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Feb 25, 2019

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Version: 2019.1.0b4

How to reproduce: 1. Open the "Object_Custom_GetName_Crash.zip" project 2. Open the "SampleScene.unity' scene 3. Press Play 4. Wait ... Read more

1
votes
Fixed

Crash on Scripting::ScriptingWrapperFor when setting GameObject parent v...

Timeline

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Feb 21, 2019

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Version: 2019.1.0b4

How to reproduce: 1. Open the "ScriptingWrapperfor_Crash.zip" project 2. Open the "SampleScene.unity' scene 3. Press Play 4. Wait ti... Read more

0
votes
Duplicate

Spawning objects via Timeline Signals causes Unity to add the same scene...

Timeline

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Mar 06, 2019

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Version: 2019.1.0b4

How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play 4. Once you see SampleScene appea... Read more

0
votes
Fixed

Notifications with Retroactive flag are triggered when the timeline loops

Timeline

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Mar 15, 2019

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Version:

1) Create a timeline 2) Add a signal track bound to a gameobject 3) Add a signal Emitter, create a new signal and a new signal recei... Read more

0
votes
Active

Timeline window's ruler describes time in a 0:60 notation when the float...

Timeline

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Mar 19, 2019

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Version: 2018.3.8f1

Reproduction steps: 1. Open the attached project named "Case_1138380" 2. Select the "Cube" gameObject 3. Extend the animation length... Read more

0
votes
Active

Track is not created in timeline by dragging an object into it when Time...

Timeline

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Mar 07, 2019

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Version: 2018.3.7f1

Steps to reproduce: 1. Open a new project 2. Create an Empty object with a PlayableDirector and a Timeline 3. Open Timeline window o... Read more

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