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[TextureCompression][UI/UX] Crunch Compression bool is exposed for unsup...
Prerequisites: - Make sure that you have WebGL platform support installed- (Optional) Make sure that you have Desktop, Android, and ... Read more
RenderTexture wrap mode does nothing
RenderTextures completely ignores the wrap mode set in the inspector when they are sampled in a shader. Tested in 2020.2.0b8 and 202... Read more
Crash in GetColorBlockColors when calling Texture2D.GetPixels32 for crun...
How to reproduce:1. Open user-submitted project (GetPixels32Crash.zip)2. Attach the CrashScript.cs onto any GameObject3. Enter Play ... Read more
"Unapplied import settings" pop-up is shown when deselecting an Asset wi...
Reproduction steps:1. Open the attached project "Case_1294009"2. Remove "testImage.jpg" from the Assets folder3. Focus the Editor to... Read more
Unity Editor fails to import on a PC with gen 13 intel CPU and RTX4090
Steps to reproduce:1. Open the attached user's project "ThirdPerson.zip" or create a Third Person Template project through Unity Hub... Read more
[TextureCompression][Mobile] PVRTC compression fails when texture size i...
How to reproduce:1. Open the attached project ("1363331_2021.2.0b11.zip")2. Right-click and Reimport "Skybox_Diff" Expected result: ... Read more
Unity crashes when forcing render texture to update before it being init...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene2. In the Hierarchy window, select Terrain GameObject3. I... Read more
The color of the image is changed when importing it to the Editor
Reproduction steps:1. Open the attached '1421844-sample' project2. Observe the 'Assets/1421844_FlatNM.png' in the Inspector Expected... Read more
Opaque textures with BC7 compression by default have non-opaque alpha va...
Steps to reproduce:1. Open the attached user's project "BC7_Alpha.zip"2. Open "Assets/Scenes/SampleScene.unity" and enter Play Mode3... Read more
Changing Render Texture Color Format to R8G8B8A8_SRGB automatically reve...
Steps to reproduce:1. Create a new project2. In project window hit Create -> Render Texture or Custom Render Texture3. Change Col... Read more
All about bugs
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Latest issues
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset
- Dynamic TMP_Font asset shows up as modified in source control when TextMeshPro text using it is changed
- “Output value ‘outMotionVec’ is not complete” warning logged after creating Canvas Shader Graph Asset
- SVG Image Component loses Source SVG Image field references when upgrading to a different Vector Graphics package version