Search Issue Tracker
Duplicate
Votes
2
Found in
2019.4.8f1
2020.1.16f1
2021.1.0a10
Issue ID
1302149
Regression
No
Changing Render Texture Color Format to R8G8B8A8_SRGB automatically reverts to R8G8B8A8_UNORM
Steps to reproduce:
1. Create a new project
2. In project window hit Create -> Render Texture or Custom Render Texture
3. Change Color Format to R8G8B8A8_SRGB
4. Observe that it is automatically reverted to R8G8B8A8_UNORM without a reason why
Expected result: Changing Render Texture Color Format to R8G8B8A8_SRGB should not revert to R8G8B8A8_UNORM
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Importer Inspector throws errors when a built-in texture inspector is overwritten in C#
- ArgumentOutOfRangeException error is thrown when selecting a message printed in the Console with specific string
- [macOS] VideoPlayer.clockTime gets stuck for a few frames when starting to play a video
- VideoPlayer.StepForward() does not VideoPlayer.OnFrameReady when using a non-transcoded video
- [Android] A few frames of audio is played when VideoPlayer.Prepare() is called with audio output mode set to Audio Source
This is a duplicate of issue #1295276