Search Issue Tracker
Duplicate
Votes
2
Found in
2019.4.8f1
2020.1.16f1
2021.1.0a10
Issue ID
1302149
Regression
No
Changing Render Texture Color Format to R8G8B8A8_SRGB automatically reverts to R8G8B8A8_UNORM
Steps to reproduce:
1. Create a new project
2. In project window hit Create -> Render Texture or Custom Render Texture
3. Change Color Format to R8G8B8A8_SRGB
4. Observe that it is automatically reverted to R8G8B8A8_UNORM without a reason why
Expected result: Changing Render Texture Color Format to R8G8B8A8_SRGB should not revert to R8G8B8A8_UNORM
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #1295276