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Fixed in 2021.2.X
Votes
0
Found in
2020.3
2021.1
2021.1.7f1
2021.2
Issue ID
1336583
Regression
No
Unity crashes when forcing render texture to update before it being initialized
How to reproduce:
1. Open the user's attached project and Scenes/SampleScene
2. In the Hierarchy window, select Terrain GameObject
3. In the Inspector window, select Regenerate
Expected result: Unity doesn't crash
Actual result: Errors appear in the Console and Unity crashes
Reproducible with: 2020.3.8f1, 2021.1.8f1, 2021.2.0a17
Could not test with: 2018.4, 2019.4 (URP errors)
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Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b1
The error appears "ArgumentException: AsyncGPUReadback cannot use Temp memory as input since the result may only become available at an unspecified point in the future."