Search Issue Tracker
Sprite atlas preview is rendered with artefacts when Atlas contains a Sp...
Steps to reproduce:1. Open the attached project "Case_1353765"2. Click on Texture 2D "Texture"3. In Inspector, open the Android Sett... Read more
[Regression] Texture Preview looks brighter in Linear color space
Steps:1. Open attached project (20210909_tes.zip)2. Open _Texture_PreviewThumbnail scene3. Hit play4. Observe GameView Expected: All... Read more
Crash on MiniHeightMap::ExtractNormalMap<0,0> when 16k Map Size is appli...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/Images/Map_NRM_16“ asset3. Change Map Size to “16384“ und... Read more
Texture2D.PackTextures produces uncompressed Textures
How to reproduce:1. Open the user-attached project “TextureRepackBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe... Read more
[Quest] Texture2D.LoadImage returns false when the format is DXT1/5
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Repro/Repro.unity” Scene3. Ins... Read more
[Backport] Crash on StackAllocator::TryDeallocate when importing a Textu...
Reproduction steps:1. Open the attached project "Texture2DArray.zip"2. In the Project's Build Settings ensure that the Build Target ... Read more
[M1] Crash when importing an image with Crunched compression
Reproduction steps:1. Open the attached project "crunchTest"2. If the crash does not occur, reimport the file "Assets/1138973.jpg" R... Read more
"'_MainTex': Dimensions must match" error if assigning 2D texture to 2D ...
How to reproduce:1. Open project "My project (5).zip"2. Create a Custom Render Texture (Assets>Create>Custom Render Texture)3.... Read more
Photoshop .psb textures are importing all-grayscale [2022.1 a13 regression]
Since 2022.1 a13 (PR dcc/textureimporter/nm-flip-y), a 2D PSD texture is importing with incorrect colour and transparency. The issue... Read more
HDR cubemaps are not compressed when switching platforms, and changing L...
Steps to reproduce: 1. Make sure that you have Android and/or iOS platform support installed2. Open "case1264654-BiRP-modified" proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast