Search Issue Tracker
Editor crashes on regenerating speed tree materials when its scaling fac...
Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain Steps to R... Read more
[Terrain] Duplicated terrains reference the same TerrainData asset
Steps to reproduce:1. Open the attached project and load scene TestScene012. Select Terrain from the hierarchy3. Begin modifying the... Read more
4097 heightmap size terrain slows down rendering when camera field of vi...
How to reproduce:1. Open tester-submitted project (TerrainVSFOV.zip)2. Open "SampleScene.unity" scene3. Prepare profiler for render ... Read more
[LWRP] Terrain paint brush highlighter is missing when using the Light W...
How to reproduce:1. Create a new LWRP Project2. Create a Terrain and click on the Paint mode3. Click on any of the Painting Brushes ... Read more
Mesh renderer draw shadows on terrain when painted as a tree even when t...
Mesh renderer draw shadows on terrain when painted as a tree even when the cast shadow is set to "off" Steps to Repro:1. Open attach... Read more
[Terrain] NullReferenceException thrown on opening Terrain Assets in the...
On opening Terrain Assets in the "Prefab Editor", then it causes the editor to throw NullReferenceException, refer the attached vide... Read more
Texture is not being painted when it is created in another Terrain
How to reproduce:1. Open attached project "LevelDesignTraining.zip"2. Open "001 MasionInWoods" scene3. In Hierarchy, select "Terrain... Read more
[Terrain] When painting Terrain and saving project mid-paint, all change...
Repro:1. Create/open a project in 2019.12. Create new Terrain object via the Hierarchy Context Menu3. Select the Raise/Lower Height ... Read more
UI elements distort on "Import Heightmap" window when shrinking it horiz...
Properties become unusable and their input field distorts when "Import Heightmap" window shrinks horizontally and vertically Steps t... Read more
[Improved Prefab] 2018.3: Speed trees on terrain are not rendered in pre...
Speed trees on terrain are not rendered in prefab editor and assertion failed error spams console Steps to Repro:1. Create a new or ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved