Search Issue Tracker
Fixed in 2017.4.X
Votes
0
Found in
2018.3.0a3
Issue ID
1053066
Regression
No
UI elements distort on "Import Heightmap" window when shrinking it horizontally and vertically
Properties become unusable and their input field distorts when "Import Heightmap" window shrinks horizontally and vertically
Steps to Repor:
1. Open attached or create a new project
2. Hierarchy window > right click
3. 3D object > terrain
4. Go to terrain settings > import raw
5. Select a raw file
6. Shrink "Import Heightmap" window horizontally or vertically
Actual Result:
Import heightmap keeps shrinking to the minimum size, making UI elements unusable
Expected Result:
Import heightmap window should restrict the user to shrink it beyond a certain limit, where the UI clearly laid out
Note:
"Export Heightmap" window doesn't allow the user to shrink the window beyond the certain limit which is correct behavior
Environment:
Windows and Mac
Occurring with:
2018.3.0a4, 2018.3.0a3, 2018.2.0b10, 2018.1.6f1, 2017.4.4f1, 2017.1,4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment