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[Terrain] Input value for all the properties not changing when a mouse i...
On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more
[Terrain] Brush tiles when moved near edges while height is set to 600
Brush tiles when moved near edges while height is set to 600 Steps to Repro: 1. Create a new Project or open attached Project 2. Hi... Read more
[Terrain] Reset functionality is not working for "New Terrain Layer".
Reset functionality is not working for "New Terrain Layer", refer the attached video Steps to Repro: 1. Create a new Project 2. Pro... Read more
Terrain objects can still be selected when their selection is disabled
How to reproduce: 1. Open the attached project named "Case_1251889" 2. Open the Sample Scene 3. Observe the Hierarchy that every obj... Read more
[WebGL] instanced terrain crashes build with error message
-e: see title, disabling instancing loads the scene -repro: --open attached project --enable instancing for the terrain in the scen... Read more
Crash in SplatDatabase::RecalculateBasemap when opening the scene which ...
Reproduction steps: 1. Try to open the attached project; 2. Observe the crash. Expected results: The scene with terrain will not cr... Read more
Elevating terrain using TerrainData.SetHeights results in Raycast not hi...
To reproduce: 1. Open attached Unity project "TerrainTest2.zip" 2. Open "Scene" scene 3. Go into play mode 4. Move the mouse around ... Read more
Crash in TryGetTerrainHeight when entering Play Mode
To reproduce: 1. Open attached Unity project "WRLD.zip" 2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldSpace sc... Read more
[Tree] Editor throws NullReferenceException after dragging and dropping ...
When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more
In Profiler, Terrain.UpdateTreeBillboardTexture call takes up performanc...
How to reproduce: 1. Open attached project "TreeBillboardTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Open Profiler Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow