Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0b1
2020.2.0a3
Issue ID
1227206
Regression
No
[Terrain] Reset functionality is not working for "New Terrain Layer".
Reset functionality is not working for "New Terrain Layer", refer the attached video
Steps to Repro:
1. Create a new Project
2. Project > right-click > New Terrain Layer
3. Inspector > New Terrain Layer > Change Specular and Metallic values
4. New Terrain Layer > Reset
Actual Result: Reset functionality is not working
Expected Result: Default values should be assigned on reset
Reproducible on: 2020.2.0a3, 2020.1.0b1, 2019.3.6f1, 2018.3.14f1, 2018.3.0b1
Note: The "New Terrain Layer" is introduced in 2018.3.0b1
Environment:
Windows 10 and macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An “Assertion failed on expression” error is thrown when building an AssetBundle and two assets have the same name
- Real delta time is different than deltaTime and uscaledDeltaTimeFixed when using multiple monitors with different refresh frequencies set in Windows options
- Persisted event listeners are reset when collapsing and expanding a component in the Inspector
- Floating Material Preview window has a burger icon button that does nothing when pressed
- TreeView drag and drop operation is not cancelled when a modal opens over it
Resolution Note:
Unlikely to be fixed, unfortunately, as the impact is minor, and Terrain has limited resources.