Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.1f1
Issue ID
913478
Regression
Yes
Crash in SplatDatabase::RecalculateBasemap when opening the scene which contains a terrain
Reproduction steps:
1. Try to open the attached project;
2. Observe the crash.
Expected results: The scene with terrain will not crash Unity;
Actual results: The scene crashes Unity.
Reproduced on: 5.5.3p3, 5.6.1p1. 2017.2.0a1.
Not reproduced on: 5.4.4p3.
Regression firstly introduced in 5.5.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment