Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.1f1
Issue ID
918590
Regression
No
Crash in TryGetTerrainHeight when entering Play Mode
To reproduce:
1. Open attached Unity project "WRLD.zip"
2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldSpace scene
3. Go into Play mode
Won't fix: Plugin developer is responsible for errors inside "StreamAplha.dll" dynamic link library.
Reproduced on: 5.5.4f1, 5.6.1p2, 2017.1.0b8, 2017.2.0a2
Note: Commenting out line 78 ( Api.Create(m_apiKey, m_coordSystem, rootTransform, defaultConfig);) in the WrldMap.cs script makes the crash unreproducible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment