Search Issue Tracker

1
votes
Fixed

ParticleSystem::EndUpdateAll crash when having two child prefabs with su...

Shuriken

-

Mar 22, 2017

-

Version/s: 5.5.2f1

Having two prefabs with sub emitters of its child, while main parent object is disabled, when entering play mode particles are still... Read more

0
votes
Fixed

ParticleSystem 3D startRotation MinMaxCurve only uses max value, when pa...

Shuriken

-

Mar 18, 2017

-

Version/s: 5.6.0b10

Reproduction steps: 1. Open unitypackage attached (20170318_bugreport_ParticleSystem_3D_startRotation.unitypackage). 2. Open scene "... Read more

0
votes
Fixed

(Regression) Particle System mesh wireframe in Shape Module does not dis...

Shuriken

-

Apr 12, 2017

-

Version/s: 2017.1.0b1

Steps: 1. Create particle system 2. In Shape Module, select Mesh, assign a mesh e.g. cylinder 3. In scene view, you should see the w... Read more

0
votes
Fixed

Trail is choppy when TrailRenderer is set to local space

Shuriken

-

Mar 17, 2017

-

Version/s: 5.5.2f1

Reproduction steps: 1. Open the attached project 2. Make both Scene and Game views visible 3. Enter play mode 4. Navigate through t... Read more

0
votes
Fixed

ParticleSystem.Simulate simulation is flickering and is different from t...

Shuriken

-

Mar 28, 2017

-

Version/s: 5.4.3p4

How to reproduce: 1. Open the attached "ParticleSimulate-Issue" project and open "MyScene" 2. Open "ParticleSimulat" Tab (Go to Wi... Read more

0
votes
Fixed

SkinnedMeshRenderer shape emitter linked to an Animator without correct ...

Shuriken

-

Mar 28, 2017

-

Version/s: 5.5.2p2

To reproduce: 1.Download and open attached. 2.Open "asdf" scene. 3.Select "Particle System" gameObject. 4.Observe the crash. Expec... Read more

0
votes
Duplicate

Collision sub emitter is not triggered after particle collision

Shuriken

-

Apr 10, 2017

-

Version/s: 2017.1.0b1

Reproduction steps: 1. Open project attached (case_900209-New_Unity_Project_24.zip) 2. Open scene "bugreport_demo_scene". 3. Press p... Read more

0
votes
By Design

Particle system with distance emission do not appear when the parent obj...

Shuriken

-

Apr 10, 2017

-

Version/s: 5.6.0f3

Particle system does not emit if its parent object is moving with RigidBody.MovePosition(). Reproduction steps: 1. Open the attache... Read more

0
votes
By Design

[Particle System] The default-particle material is not assigned to the n...

Shuriken

-

Apr 11, 2017

-

Version/s: 2017.1.0b1

Regression from Version 5.4.5p1 (3a377daef261) Steps: 1. Create a new Particle System 2. Take a look into Scene view ==> The materi... Read more

0
votes
Duplicate

Particle second and younger sub emitters are not simulated in preview an...

Shuriken

-

Apr 10, 2017

-

Version/s: 5.6.0f3

Reproduction steps: 1. Open project attached(New Unity Project 47.zip) 2. Open scene ("case_900274-bugreport_particle_2nd_subemitter... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.