Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.5.2f1
Issue ID
892120
Regression
No
Trail is choppy when TrailRenderer is set to local space
Reproduction steps:
1. Open the attached project
2. Make both Scene and Game views visible
3. Enter play mode
4. Navigate through the game with WASD
5. Observe trail in both scene and game views
Expectation: trail is seamless
Actual: trail is choppy, moving as player moves
Reproduced on: 5.5.0f1, 5.5.2f1, 5.5.2p4, 5.6.0f2, 2017.1.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
Add comment