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0
votes
By Design

[Particles] Emission over distance not working when moving parent with n...

Shuriken

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Dec 03, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project (repro857495.zip) 2. Play test scene 3. Open scene view 4. Select Particle system object and ... Read more

0
votes
By Design

When Particle System is added like a component, the material of Particle...

Shuriken

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Dec 04, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Create a new project; 2. Create an Empty GameObject; 3. Add the component 'Particle System'; Actual result: ... Read more

0
votes
Fixed

[Particles] Game crashes when new particles spawn

Shuriken

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Dec 01, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Open attached project and "main_staticmap" scene 2) Play it 3) Right click on any object and shoot down single enem... Read more

0
votes
Fixed

SkinnedMeshRenderer shape emitter linked to an Animator without correct ...

Shuriken

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Mar 28, 2017

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Version/s: 5.5.2p2

To reproduce: 1.Download and open attached. 2.Open "asdf" scene. 3.Select "Particle System" gameObject. 4.Observe the crash. Expec... Read more

0
votes
Fixed

[Trail Renderer] visual artifacts when manually enabled during Play mode

Shuriken

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Jan 13, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Wait until the cube moves a bit 4. Enable the Trail Renderer ... Read more

1
votes
Fixed

ParticleSystem::EndUpdateAll crash when having two child prefabs with su...

Shuriken

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Mar 22, 2017

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Version/s: 5.5.2f1

Having two prefabs with sub emitters of its child, while main parent object is disabled, when entering play mode particles are still... Read more

0
votes
Fixed

Trail is choppy when TrailRenderer is set to local space

Shuriken

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Mar 17, 2017

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Version/s: 5.5.2f1

Reproduction steps: 1. Open the attached project 2. Make both Scene and Game views visible 3. Enter play mode 4. Navigate through t... Read more

0
votes
Fixed

Particle Emission does not work, when parent has Kinematic Rigidbody 2D

Shuriken

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Dec 13, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open project attached (ParticleDistanceBug). 2. Open scene "TestScene". 3. Press Play. Expected result: Part... Read more

0
votes
Fixed

LineRenderer has gaps in it when values are repeated

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0f1

Reproduction steps: 1. Open the attached project 2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to r... Read more

0
votes
Fixed

Add clarification in "Use Mesh Colors" tooltip that Texture colors are i...

Shuriken

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Dec 12, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Create new project. 2. Import Asset package (bug_report_particle_mesh_renderer_shape.unitypackage) 3. Open sc... Read more

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