Search Issue Tracker
By Design
Votes
0
Found in
5.5.0f3
Issue ID
857495
Regression
Yes
[Particles] Emission over distance not working when moving parent with not non Kinematic Rigidbody/Rigidbody2D
To reproduce:
1. Open attached project (repro857495.zip)
2. Play test scene
3. Open scene view
4. Select Particle system object and move it in the scene view
5. Notice that particles are emitted
6. Select parent of Particles System and move it
Actual: Particles are not emitted when moving parent object
Expected: Particles should be emitted when moving parent object
Reproducible: 5.5.0b1, 5.5.0f3, 5.6.0a6
Not reproducible with 5.4.3p2
Regression introduced in 5.5
Reproducible with Rigibody when Is Kinematic is disabled. Also, reproducible with Rigidbody2D when Body Type is set to Dynamic/Static
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment