Search Issue Tracker
Fixed in 5.5.1
[Particles] Game crashes when new particles spawn
1) Open attached project and "main_staticmap" scene
2) Play it
3) Right click on any object and shoot down single enemy
4) It crashes as post-death particles spawn
Reproduced in 5.5.0f3, 5.6.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Android] Can't relocate the caret in Input Fields when Hide Mobile Input option is being used
- Multiple Edge Colliders 2D can be edited at the same time, every Edge Collider's "Edit Collider" button is highlighted
- Crash on SceneVisibilityState when trying to open a project containing another project in the Assets folder
- Reflection probe bounces don't work when Rendering Path is set to 'Deferred'
- Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when building project