Search Issue Tracker
By Design
Votes
0
Found in
5.5.0f3
Issue ID
857949
Regression
Yes
When Particle System is added like a component, the material of Particle System is not set to 'Default-Particle'
Reproduction steps:
1. Create a new project;
2. Create an Empty GameObject;
3. Add the component 'Particle System';
Actual result: Particle System material is not set to 'Default-Particle'. Instead of the default material, it shows pink squares.
Expected result: Particle System material should be set to 'Default-Particle', when Particle System is created.
Workaround: When Particle System is created like GameObject, the material is set to default. If Particle System is added like a component, the material is not set to default.
Reproduced with: 5.5.0a1, 5.5.0f3, 5.6.0a6
Not reproducible: 5.2.5f1, 5.3.6p4, 5.4.3f1
Regression introduced in 5.5.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Add comment