Search Issue Tracker
Won't Fix
Won't Fix in 6000.0.X
Votes
0
Found in
6000.0.9f1
Issue ID
UUM-75175
Regression
Yes
Some "Dragon Crashers" Materials can't be previewed and don't have an icon
How to reproduce:
- Import the "Dragon Crashers" sample into Unity
- In the project window navigate to Assets -> Art -> Ul -> Banner
- Observe the "Mat_Ul_BannerWave_L" and "Mat_Ul_BannerWave_R" Materials
Expected results: The Materials have a preview in the Project window and can be observed in the Inspector
Actual results: The Materials have an empty icon in the Project window and an empty preview in the Inspector
Reproducible with: 6000.0.9f1
Not reproducible with: 2021.3.40f1, 2022.3.36f1
Reproducible on: macOS Sonoma 14.5 (Apple Silicon)
Notes:
-Can't find a regression point due to the inconsistencies and various warnings in URP
-The Material is still workingÂ
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
Resolution Note:
Will be resolved by a team outside of R&D that doesn't use Jira, they said it will be done in the next version release!
Resolution Note (6000.0.X):
Will be resolved by a team outside of R&D that doesn't use Jira, they said it will be done in the next version release!