Search Issue Tracker
Fixed in 5.5.2
Votes
0
Found in
5.5.0f3
Issue ID
869964
Regression
Yes
[Trail Renderer] visual artifacts when manually enabled during Play mode
Reproduction steps:
1. Open the attached project
2. Enter Play mode
3. Wait until the cube moves a bit
4. Enable the Trail Renderer component
Result: in 5.5 the Trail is frozen for a while or appears to in a completely random location when enabled for the first time (disabling and re-enabling solves the issue)
Reproducible on: 5.5.0p3
Not reproducible on: 5.4.4p1
Tested on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment