Search Issue Tracker
Crash in CalculateSkinPoseMathLib<4> when switching between animations w...
How to reproduce: 1. Open attached project 2. Enter play mode 3. Press '6' and wait for a few minutes (Pressing 6 sets Time.timeScal... Read more
Unity crashes during EmitterStoreData process when a Particle System is ...
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Under Particle System "shape" component check "Align to direc... Read more
Particle Renderer doesn't render multiple materials
How to reproduce: 1. Open attached project "case_852817-repro" 2. Open "Toon Clouds SNC All Singles" scene 3. Observe the Scene vie... Read more
[Shuriken] Circular reference crash when assigning a sub emitter particl...
Repro steps: 1. Open Main scene from attached project. 2. Select the Debris sub emitter (child of Particle System) 3. In the inspect... Read more
ParticleSystem.Simulate exhibits stutter / weird behaviour after duration
To reproduce: 1. Open attached project 2. Run scene Actual: ParticleSystem.Simulate will exhibit stutter behaviour if the simulati... Read more
[Trail Renderer] visual artifacts when manually enabled during Play mode
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Wait until the cube moves a bit 4. Enable the Trail Renderer ... Read more
When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...
Reproduction steps: 1. Open the attached project 'case_862158-particle_bug'; 2. Open the scene 'particlebugtesting'; 3. Build in Sta... Read more
LineRenderer has gaps in it when values are repeated
Reproduction steps: 1. Open the attached project 2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to r... Read more
When Particle System is added like a component, the material of Particle...
Reproduction steps: 1. Create a new project; 2. Create an Empty GameObject; 3. Add the component 'Particle System'; Actual result: ... Read more
[ParticleSystem] Trail behavior when particle dies: frame rate decrease,...
Reproduction steps: 1. Open the attached project. 2. Open the particles scene. 3. Select the Particle System in the hierarchy. 4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some "Dragon Crashers" Materials can't be previewed and don't have an icon
- Inspector dropdowns freeze when clicking undo and pressing Edit button
- Video player does not replay a video when NVIDIA Vertical Sync is set to "Fast"
- Shader error in 'Shader Graphs/Screen_Graph': undeclared identifier 'RemapFoveatedRenderingResolve' when trying to build Universal 3D Sample project
- [2D] Spotlight 2D can get 'captured' by the sprite when shadows enabled