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0
votes
Fixed

Crash in CalculateSkinPoseMathLib<4> when switching between animations w...

Shuriken

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May 02, 2017

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Version/s: 5.5.3p2

How to reproduce: 1. Open attached project 2. Enter play mode 3. Press '6' and wait for a few minutes (Pressing 6 sets Time.timeScal... Read more

0
votes
Fixed

Unity crashes during EmitterStoreData process when a Particle System is ...

Shuriken

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Nov 12, 2016

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Version/s: 5.5.0b11

Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Under Particle System "shape" component check "Align to direc... Read more

0
votes
Fixed

Particle Renderer doesn't render multiple materials

Shuriken

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Nov 20, 2016

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Version/s: 5.5.0b9

How to reproduce: 1. Open attached project "case_852817-repro" 2. Open "Toon Clouds SNC All Singles" scene 3. Observe the Scene vie... Read more

0
votes
Fixed

[Shuriken] Circular reference crash when assigning a sub emitter particl...

Shuriken

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Nov 23, 2016

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Version/s: 5.5.0f1

Repro steps: 1. Open Main scene from attached project. 2. Select the Debris sub emitter (child of Particle System) 3. In the inspect... Read more

1
votes
Duplicate

ParticleSystem.Simulate exhibits stutter / weird behaviour after duration

Shuriken

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Nov 24, 2016

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Version/s: 5.5.0b10

To reproduce: 1. Open attached project 2. Run scene Actual: ParticleSystem.Simulate will exhibit stutter behaviour if the simulati... Read more

0
votes
Fixed

[Trail Renderer] visual artifacts when manually enabled during Play mode

Shuriken

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Jan 13, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Wait until the cube moves a bit 4. Enable the Trail Renderer ... Read more

9
votes
Fixed

When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 'case_862158-particle_bug'; 2. Open the scene 'particlebugtesting'; 3. Build in Sta... Read more

0
votes
Fixed

LineRenderer has gaps in it when values are repeated

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0f1

Reproduction steps: 1. Open the attached project 2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to r... Read more

0
votes
By Design

When Particle System is added like a component, the material of Particle...

Shuriken

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Dec 04, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Create a new project; 2. Create an Empty GameObject; 3. Add the component 'Particle System'; Actual result: ... Read more

0
votes
Fixed

[ParticleSystem] Trail behavior when particle dies: frame rate decrease,...

Shuriken

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Nov 30, 2016

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Version/s: 5.5.0f2

Reproduction steps: 1. Open the attached project. 2. Open the particles scene. 3. Select the Particle System in the hierarchy. 4. O... Read more

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