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9
votes
Won't Fix

[BiRP/URP] Game Object with Cast Shadows type set to Shadows Only flicke...

Shadows/Lights

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May 14, 2021

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Version/s: 2019.3.0f3, 2019.4.25f1

How to reproduce: 1. Open the user's attached "CommandBuffer.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Mov... Read more

0
votes
Postponed

Color from the 'Ambient Color' Color Picker doesn't match the actual Amb...

Shadows/Lights

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Sep 28, 2020

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Version/s: 2018.4, 2019.3.0f6, 2021.1

How to reproduce 1. Open the attached 'case_1280918.zip' project 2. From the 'Scenes' folder open 'SampleScene' 3. Open the Lighting... Read more

0
votes
By Design

[Lighting] Window flickers on changing "Max Lightmap Size" value when "A...

Shadows/Lights

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May 06, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a11

When Auto Generate Lighting is enabled, and the value of "Max Lightmap Size" OR "Lightmap Padding" OR "Lightmap Padding" is changed ... Read more

0
votes
By Design

LightingData.asset always generated as binary file when Asset Serializat...

Shadows/Lights

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Jan 15, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce: 1. Open LightingData.Asset with a text editor in case_1211605 LightingData\Assets\Scenes\SampleScene 2. Notice t... Read more

0
votes
Fixed

[Android] Skybox is split into two differently lit areas when changing t...

Shadows/Lights

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Jan 21, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "WeatherMaker_2019_2.zip" 2. Build it to Android 3. Open the app and notice the ... Read more

0
votes
Fixed

[URP] Bake Indirect lighting generates an artifact in a specific area

Shadows/Lights

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3

Repro steps: 1. Open attached project 2. Generate Lighting 3. Observe the Scene and Game Views Actual: An artifact is generated in... Read more

0
votes
Fixed

LightEvent.AfterShadowMap CommandBuffer events are not being called when...

Shadows/Lights

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Feb 28, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

How to reproduce: 1. Open attached project ("ShadowmapEvent.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Cub... Read more

3
votes
Fixed

Shadows get unexpectedly culled when adjusting Scene window size, Camera...

Shadows/Lights

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Mar 05, 2020

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Version/s: 2019.2, 2019.3.2f1, 2020.2

Reproduction steps: 1. Open the project in "BIR.zip" 2. In Scene, zoom out until you can see the entire Shadow of the Cylinder 3. T... Read more

0
votes
Fixed

Crash on ProgressiveRuntimeManager::GetGBufferChartTexture when entering...

Shadows/Lights

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Jan 27, 2021

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Version/s: 2019.3.2f1, 2020.1.0a19, 2020.1.17f1, 2020.2

Reproduction steps: 1. Open the attached 1309632crash.zip project and MyScene 2. Enter UV Charts mode Expected result: Editor scene... Read more

0
votes
Won't Fix

Unity materials turn dark with large "Normal Strength" even when the nor...

Shadows/Lights

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene" 2. Select "New Material" fr... Read more

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