Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2018.4
2019.3.0f6
2021.1
Issue ID
1280918
Regression
No
Color from the 'Ambient Color' Color Picker doesn't match the actual Ambient color of the Environmental Lighting
How to reproduce
1. Open the attached 'case_1280918.zip' project
2. From the 'Scenes' folder open 'SampleScene'
3. Open the Lighting window (Window > Rendering > Lighting) and select 'Environment'
4. Compare the color of the left sphere to the color in the 'Ambient Color' Color Picker
Expected result: The left sphere's color matches the color in the 'Ambient Color' Color Picker
Actual result: The colors do not match
Reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.9f1, 2020.2.0b7, 2021.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GUI.tooltip does not update when the mouse pointer is moved off the button
- Only a solid color is displayed when trying to show normals with DepthTextureMode.DepthNormals
- Particles sub-emmiter does not follow the parent emitter's rotation
- IProcessSceneWithReport is not executed when used with Scenes in the Addressables Build
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
Resolution Note (2021.1.X):
This issue will be fixed as an improvement in a sprint.