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9
votes
By Design

Draw call double in the Frame Debbuger after baking Realtime Point Light

Shadows/Lights

-

Jun 06, 2017

-

Version/s: 5.6.1f1

How to reproduce: 1. Open attached Unity project "case_918299-test_sampler_float" 2. Open scene "2" 3. Select Point light in the Hie... Read more

0
votes
Duplicate

Lights become darker when reloading the scene

Shadows/Lights

-

Jan 21, 2017

-

Version/s: 5.6.0b4

To reproduce: 1. Open attached project; 2. Open "testScene"; 3. Enter playmode. Expected result: lights stay the same when scene is... Read more

0
votes
Fixed

Shadowmask mode in the new version of lighting window is not working pro...

Shadows/Lights

-

Aug 14, 2016

-

Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Build lighting 3. Notice a white static plane with baked shadows from a large static cube... Read more

0
votes
Won't Fix

[iOS][Android] Point light lights scene incorrectly in Survival Shooter

Shadows/Lights

-

Jul 12, 2016

-

Version/s: 5.5.0a3

Steps to reproduce: 1) Open the attached project (or import Survival Shooter from the Asset Store to a blank project). 2) Build and ... Read more

0
votes
Fixed

LightProbes.GetInterpolatedProbe causes an error

Shadows/Lights

-

Jul 18, 2016

-

Version/s: 5.4.0b24

1. What happened I get an error when calling LightProbes.GetInterpolatedProbe. Here is the error: NullReferenceException UnityEng... Read more

0
votes
By Design

Light passes through one-sided mesh renderers in baked mode

Shadows/Lights

-

Jul 19, 2016

-

Version/s: 5.5.0a4

One-sided mesh renderers (e.g. a default Unity plane or a mesh imported from an external 3d software) can't block out light emitted ... Read more

1
votes
Fixed

URP light cookies do not Render on Shader Graph materials in the Player

Shadows/Lights

-

Jul 09, 2021

-

Version/s: 2021.2, 2021.2.0b1, 2022.1

Reproduction steps: 1. Open user attached Project 2. Press Play 3. Observe the lighting of the two Cubes 4. Build and Run Expected ... Read more

0
votes
Fixed

[HDRP][Template] Shadow atlasing failed error thrown while increasing th...

Shadows/Lights

-

Mar 08, 2018

-

Version/s: 2018.1.0b10

Shadow atlasing failed error thrown while increasing the value of Resolution in shadow property. Steps to repro: 1. Create a new pr... Read more

0
votes
Duplicate

Light from spot and point lights is not visible when rendering to the ri...

Shadows/Lights

-

Jun 07, 2017

-

Version/s: 5.6.1p1

Steps to reproduce: 1) Download and open attached project "RenderToRect.zip" 2) Open scene "RenderToRect" 3) Press play Actual resu... Read more

7
votes
Fixed

[5.5 mobile regression] Mobile Shadow Resolution Capped to 1024 in Unity...

Shadows/Lights

-

Jan 18, 2017

-

Version/s: 5.4.4p1

Due to shadow resolution calculation change sometime in 5.5, on some devices directional light shadows can't go past 1024 size now. ... Read more

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