Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b10
Issue ID
1011119
Regression
No
[HDRP][Template] Shadow atlasing failed error thrown while increasing the value of Resolution in shadow property
Shadow atlasing failed error thrown while increasing the value of Resolution in shadow property.
Steps to repro:
1. Create a new project with "High-End SRP" template.
2. Open sample scene > Select Directional Light.
3. Expand Shadows section in the Inspector.
4. Increase the value by dragging on the Resolution field.
Observe the console window.
Occurring in:
2018.1.0b10, 2018.1.0b7, 2018.1.0b6, 2018.1.0b5.
Environment:
Occurring on Windows & Mac.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Createman
Mar 24, 2018 13:20
Shadow atlas size is adjustable from HDRenderPipelineAsset