Search Issue Tracker
Fixed in 2021.2.X
Votes
1
Found in
2021.2
2021.2.0b1
2022.1
Issue ID
1349073
Regression
No
URP light cookies do not Render on Shader Graph materials in the Player
Reproduction steps:
1. Open user attached Project
2. Press Play
3. Observe the lighting of the two Cubes
4. Build and Run
Expected result: The Cubes have the same lighting in the Editor and the Player
Actual result: Light Cookies are not rendered on the Cube in the Player
Reproducible with: 2021.2.0b3, 2022.1.0a1
Could not test with: 2019.4, 2020.3, 2021.1 (Could not downgrade)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Resolution Note (fix version 2021.2):
Fixed in 2022.01.0a7