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1
votes
Third Party Issue

[Windows] [Shader System] Shader Compiler throws IPC Exception on Window...

Shader System

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Oct 01, 2021

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Version/s: 2021.2, 2021.2.0b13, 2022.1

How to reproduce: 1. Open the attached user's project 'crest.zip' 2. Press on the water/pink texture in the Scene view Expected res... Read more

0
votes
Third Party Issue

Compute shader cannot compile when using "for loops" on a 2D static arra...

Shader System

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Sep 27, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open project "ComputeShaderLoop" 2. If you don't immediately see the errors, open Scripts/MeshGenerator and c... Read more

0
votes
Fixed

Compute Shader is not using defined constants when setting data with Set...

Shader System

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Apr 03, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open project "ComputeShaderSetConstantBuffer.zip" 2. Enter Play Mode 3. Observe the Console For Dx11 / 12 API:... Read more

0
votes
Fixed

Variant directives do not set disabled keywords to 0

Shader System

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Feb 22, 2022

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Version/s: 2020.3, 2021.2

#pragma multi_compile and #pragma shader_feature directives do not set disabled keywords to 0, which results in unknown identifiers ... Read more

0
votes
Active

Incompatible texture type is used after getting out of play mode

Shader System

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Dec 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

How to reproduce: 1. Open the project "MetalTexture3D.zip" 2. Notice that the sphere in the scene is white. 3. Enter the Play Mode 4... Read more

0
votes
Fixed

Crash when applying material to mesh

Shader System

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Oct 20, 2021

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Version/s: 2021.2.0b3, 2021.2.0b16, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Add a new mesh to any scene and apply any material from 'BetterLitShader/... Read more

0
votes
Fixed

Unity Crashes when calling 'isValid', 'isOverridable', or 'type' on an u...

Shader System

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Oct 29, 2021

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Version/s: 2021.2.0a18, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open attached project "ReproProject" 2. Open "SampleScene" 3. Enter Play Mode Expected result: Unity enters ... Read more

0
votes
Fixed

On Windows preprocessed Lit.shader file stops mid-line when file size is...

Shader System

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Nov 03, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a13

How to reproduce: 1. Create a new project 2. Install the "High Definition RP" package from the Package Manager (Window > Package Man... Read more

0
votes
Fixed

[Vulkan] ShaderData.Pass.CompileVariant function compile data in the SMO...

Shader System

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Oct 08, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Download and install Mali Offline Compiler (link in the edit) 1. Open the "MaliCompilerReprot" project (GitHub ... Read more

0
votes
Fixed

Material doesn't show Specular texture when using Standard (Specular set...

Shader System

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Oct 27, 2021

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Version/s: 2021.2.0a20, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/specular" 3. Create a new Material in the "Assets" fo... Read more

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