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Fixed in 6000.0.20f1

Fixed in 6000.0.X, 7000.0.0a10, future release

Votes

0

Found in

6000.0.6f1

6000.1.0a7

Issue ID

UUM-73343

Regression

No

[Player Settings] [Common] [Shader Variant Loading Settings] - Shader chunk count, size, override should be changed per profile and not globally

Build Settings Window

-

Steps to reproduce:

1. Open File > Build Profiles

2. Create a build profile and add a player settings to it (press Customize player settings)

3. Change Default chunk count, Default chunk size and Override in Other Settings > Shader Variant Loading Settings

Actual results: 

When changing the Default chunk count and size, it's changing the value globally (for all profiles and project settings) and not per profile.

Expected results: 

The default chunk count, size and override should be changed per profile

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