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Fixed in 6000.0.20f1
Fixed in 6000.0.X, 7000.0.0a10, future release
Votes
0
Found in
6000.0.6f1
6000.1.0a7
Issue ID
UUM-73343
Regression
No
[Player Settings] [Common] [Shader Variant Loading Settings] - Shader chunk count, size, override should be changed per profile and not globally
Steps to reproduce:
1. Open File > Build Profiles
2. Create a build profile and add a player settings to it (press Customize player settings)
3. Change Default chunk count, Default chunk size and Override in Other Settings > Shader Variant Loading Settings
Actual results:
When changing the Default chunk count and size, it's changing the value globally (for all profiles and project settings) and not per profile.
Expected results:
The default chunk count, size and override should be changed per profile
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