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3
votes
Duplicate

New variable field set to default when importing Serialized ScriptableOb...

Serialization

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Apr 08, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

Reproduction steps: 1. Open attached project "ScriptableBug.zip" 2. In Project folder, copy the contents of "\NEW" into "\Assets" 3.... Read more

8
votes
Fixed

Prefab changes are not applied and an error occurs when changing fields ...

Serialization

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Apr 13, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce: 1. Open the attached project (SeralizedRefBug.zip) 2. Select the GameObject in the Hierarchy window 3. In the Insp... Read more

0
votes
Fixed

[Serialization][URP] "SerializedObject destroyed" errors are thrown when...

Serialization

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Apr 16, 2020

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Version/s: 2020.1.0a19, 2020.2, 2020.2.0a7

When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been des... Read more

0
votes
Fixed

Editor crashes when Building the project if HDRP/TerrainLit shader is in...

Serialization

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Apr 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1237876" 2. Click Build and Run 3. At this point, the Editor will either ... Read more

0
votes
Won't Fix

JSON deserialization produces different results when comparing to other ...

Serialization

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Apr 07, 2021

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Version/s: 2019.4.22f1, 2020.3.3f1, 2021.1.0b7, 2021.2.0a4

Reproduction steps: 1. Open attached project "JsonUtilityCorruption.zip" 2. In Test Runner window, run tests for "ReproduceCorruptio... Read more

0
votes
Won't Fix

Odin Inspector causes slow domain load times

Serialization

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Oct 05, 2020

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Version/s: 2019.4, 2019.4.11f1

Odin Inspector prior to version 3.0 can trigger a degradation of domain reload times and slow domain load times in Unity 2019.4 and ... Read more

1
votes
Duplicate

SerializeReference throws an error in built game when using Odin - Inspe...

Serialization

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May 07, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the "pancakes.zip" project 2. Build and Run the project Expected result: the built game doesn't throw any... Read more

1
votes
Fixed

Nested SerializeReference deserialization callbacks are called too soon

Serialization

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May 09, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Run the Tests in the Test Runner Expected: All tests pass Actual: SerializeRe... Read more

0
votes
Not Reproducible

Crash on RaiseException when opening project with a corrupted asset

Serialization

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May 14, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project --observe crash Reproducible with: 2019.3.13f1, 2019.3.14f1, 2020.1.0b9, 2020.... Read more

8
votes
Active

[Mac] Editor crashes in mono when refreshing asset database

Serialization

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Jan 18, 2022

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Version/s: 2022.1, 2022.1.0b4

1. Open attached project 2. Try building the project several times 3. Try modifying anything in the scripts and coming back to the e... Read more

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