Search Issue Tracker
Duplicate
Votes
1
Found in
2019.3
2019.3.13f1
2020.1
2020.2
Issue ID
1244935
Regression
No
SerializeReference throws an error in built game when using Odin - Inspector and Serializer
How to reproduce:
1. Open the "pancakes.zip" project
2. Build and Run the project
Expected result: the built game doesn't throw any errors
Actual result: the built game throws "A scripted object has a different serialization layout when loading." error
Reproducible with: 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Could not test with: 2018.4.23f1 and earlier (project errors when downgrading)
Notes:
-Removing the [SerializeReference] property from problematic Scripts solves the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #1232785