Search Issue Tracker
Duplicate
Votes
1
Found in
2019.3
2019.3.13f1
2020.1
2020.2
Issue ID
1244935
Regression
No
SerializeReference throws an error in built game when using Odin - Inspector and Serializer
How to reproduce:
1. Open the "pancakes.zip" project
2. Build and Run the project
Expected result: the built game doesn't throw any errors
Actual result: the built game throws "A scripted object has a different serialization layout when loading." error
Reproducible with: 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Could not test with: 2018.4.23f1 and earlier (project errors when downgrading)
Notes:
-Removing the [SerializeReference] property from problematic Scripts solves the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
This is a duplicate of issue #1232785