Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
1
Found in
2019.3
2019.3.13f1
2020.1
Issue ID
1245749
Regression
No
Nested SerializeReference deserialization callbacks are called too soon
Steps to reproduce:
1. Open User-supplied project
2. Run the Tests in the Test Runner
Expected: All tests pass
Actual: SerializeRefernce_serialization test fails
Reproduced in: 2019.3.14f1, 2020.1.0b9 (A lot more tests fail),
Not reproduced in: 2018.4.23f1 (project breaks), 2020.2.0a11 (no tests show up)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The hover selection/highlight of items in the Insert button dropdown and the Documentation button dropdown are hard to see when hovered using the Light Editor theme
- NullReferenceExceptions appear when clicking to rename and then deleting the only GameObject in a scene
- Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures
- A ghost Game Window and multiple errors appear in the Editor when a Render Texture used by a Camera's "Target Texture" property is deleted
- Color Picker feels less smooth when dragging a Variables Color property in UI Builder Inspector
Resolution Note (fix version 2020.2):
Fixed in 2021.2.0a4
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b7
Resolution Note (fix version 2020.3):
Fixed in 2020.3.3f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.22f1