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1
votes
Fixed

No errors if RequireComponent attribute applied to component after it wa...

Scripting

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Oct 14, 2013

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Version/s: 4.3.0b5

Steps: 1. Create an object. 2. Create custom component A 3. Add A to the object 4. Edit component A that it now requires e.g. Rigidb... Read more

0
votes
Duplicate

Adding component that requeres own base class adds extra component to th...

Scripting

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Oct 14, 2013

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Version/s: 4.3.0b5

If you add to object component like this: [RequireComponent(typeof(B))] public class A : B {} Component B will be added to the obje... Read more

6
votes
By Design

Moving a script to a different folder causes all scripts to recompile

Scripting

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Oct 15, 2013

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Version/s: 4.3.0b5

To reproduce: 1. Open AppUnity project from case 569622. 2. Go to the Scripts folder 3. Move Currency.cs to Assets/Scenes. It take... Read more

0
votes
Duplicate
0
votes
Fixed

Script debugging in all players is broken

Scripting

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Oct 25, 2013

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Version/s: 4.5.0a1

Read more

0
votes
Fixed

EditorApplication.isPlayingOrWillChangePlaymode returns false

Scripting

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Oct 26, 2013

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Version/s: 4.3.0b6

To reproduce: 1. Open the attached project 2. Open the scene 3. Press play 4. You will see "We're being disabled, and Playmode is NO... Read more

10
votes
By Design

Awake & Start not called before Update when assembly is reloaded for Exe...

Scripting

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Oct 27, 2013

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Version/s: 4.3.0b6

To reproduce: 1. Open the attached project 2. Observe that "Awake", "Start", "Update" is displayed in the console (because of the Ex... Read more

0
votes
By Design

[InitializeOnLoad] EditorApplication.OpenScene doesn't work

Scripting

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Oct 27, 2013

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Version/s: 4.3.0b6

To reproduce: 1. Open the project I've attached 2. Open the "test" scene 3. Reopen the project 4. Notice that EditorApplication.Curr... Read more

0
votes
Duplicate

Unity freezes after evaluating local variable

Scripting

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Oct 29, 2013

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Version/s: 4.3.0f1

Steps to reproduce : - import the project attached - open the scene TestScene2D and the script Add2DForce - place a breakpoint at l... Read more

0
votes
Fixed

Crash in MonoScript.GetClass() when calling the method

Scripting

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Nov 04, 2013

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Version/s: 4.3.0f2

Steps to reproduce : - download the project attached - create a new project - in the root folder of the project copy the scripts Ge... Read more

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