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0
votes
By Design

[Android][IL2CPP] App crashes when accessing unsafe byte data

Scripting

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Oct 29, 2018

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Version: 2018.3.0b7

Repro steps: 1. Open user attached project 2. Build and Run 3. Play Actual: App crashes Reproducible with: 2017.3.0p2, 2017.4.15f1... Read more

0
votes
Active

JsonUtility.FromJson throws "ArgumentException: invalid utf-16 sequence"...

Scripting

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Nov 10, 2018

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Version: 2017.4.11f1

Steps to reproduce: 1. Open attached project 2. Open 'SampleScene' scene and enter playmode 3. Press the 'Bad' button Expected beha... Read more

0
votes
Active

Allocating too many variables in a method leads to a crash

Scripting

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Nov 22, 2018

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Version: 2018.2.16f1

Steps to reproduce: 1. Download and open the attached project 2. Add LoadMegaCrash.cs to a a gameobject 3. Enter playmode Expected ... Read more

0
votes
By Design

[General] UnityEngine.Application.logMessageReceived is not being raised...

Scripting

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Nov 21, 2018

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Version: 2018.2.1f1

How to reproduce: 1. Open attached project "New Unity Project.zip" 2. In Project window, double-click on "Initializer" script 3. In... Read more

0
votes
Active

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version: 2018.1.6f1

How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more

1
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...

Scripting

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Nov 16, 2018

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Version: 2018.3.0b10

Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more

0
votes
Fixed

[IL2CPP] The unique identifier of a thread differs inside and outside of...

Scripting

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Nov 16, 2018

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Version: 2017.4.3f1

Repro steps: 1. Open attached project 2. Build and Run 3. Play 4. Observe the Play View Expected: The first start thread message re... Read more

0
votes
Fixed

Editor crash on scripting_array_length when recompiling after deleting ....

Scripting

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Nov 16, 2018

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Version: 2018.3.0b11

How to reproduce: 1. Open the attached "1101390_repro.zip" project 2. In Project window, delete "Packages/2D Common" package folder ... Read more

0
votes
Fixed

CSharpNamescapeParser throws InvalidOperationException: Stack empty

Scripting

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Nov 16, 2018

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Version: 2018.3.0b10

Steps to reproduce: 1. Open attached project 2. Reimport PropertyReference script 3. Notice error in console: InvalidOperationExcep... Read more

0
votes
Won't Fix

JsonUtility.FromJsonOverwrite does not take exponents into account conve...

Scripting

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Sep 14, 2018

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Version: 2018.2.7f1

How to reproduce: 1. Open tester-attached project 2. Check the 'StringToDouble.cs' script 3. Drag the Script onto any GameObject 4. ... Read more

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