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0
votes
By Design

Resources.LoadAll() sometimes freezes Editor upon recompilation

Scripting

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Feb 11, 2021

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Version/s: 2020.1.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open user attached project 2. Open Assets\_Scenes\Setup Scene 3. Press Play 4. Repeat step 3 for 5-20 times ... Read more

0
votes
Fixed

Unnecessary cast to float when calling Mathf.Abs

Scripting

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.23f1, 2021.2, 2022.1

The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more

0
votes
Won't Fix

Unity Editor doesn't recompile at boot when Scripting Define Symbols are...

Scripting

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Feb 18, 2022

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Version/s: 2020.1, 2020.2, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Create a new project 2. Go to Project Settings > Player > Scripting Define Symbols and create 2 new Scripting... Read more

0
votes
Won't Fix

Compilation error is not shown in the Console window when using generic ...

Scripting

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Mar 10, 2021

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Version/s: 2018.4, 2019.4, 2019.4.20f1, 2020.2

Reproduction steps: 1. Open the attached "case_1320502" project 2. Open the "ResourceImageDownloader_1.cs" script 3. Note that the I... Read more

0
votes
By Design

Plugins are not filtered when using Assembly Definition Define Constraints

Scripting

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2021.2.11f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "AssemblyBug.zip" 2. Go to File > Build Settings and press Build 3. Go to the Build... Read more

0
votes
Fixed

Unity editor will not recognize MonoBehaviour when it has certain text c...

Scripting

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Apr 21, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "Temp2020.3.33.zip" 2. In the Project window select the "StrangeBehaviour" C# scrip... Read more

0
votes
Fixed

Console messages show no path to assets in StateGroup when checking depe...

Scripting

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Nov 30, 2021

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Version/s: 2019.4.21f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached "bundle_dependencies_demo_project.zip" project 2. In the menu bar select Demo > Calculate Dep... Read more

4
votes
Fixed

Error on script with [ExecuteInEditMode] adds a component with hideFlags...

Scripting

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Apr 01, 2013

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Version/s: 4.1.0f4

- Create a script Bar.cs - Create a script Foo.cs which attribute [ExecuteInEditMode], which adds Bar monoBehaviour to the gameObje... Read more

0
votes
Fixed

NativeArray.AsReadOnly will not throw a IndexOutOfRangeException when tr...

Scripting

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May 05, 2021

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Version/s: 2020.1, 2020.1.4f1, 2020.2

How to reproduce: 1. Open the attached project "NativeArray.zip" 2. Open SampleScene 3. Click Play Expected result: A IndexOutOfRan... Read more

0
votes
Fixed

"Can't add script" error is thrown when a Preprocessor Command block con...

Scripting

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Jan 25, 2022

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Version/s: 2020.1.0a5, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "scriptRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In... Read more

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