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System.Net.Http library is missing in .NET 4.6 backend
Steps to reproduce: 1. Open the attached project (netHTML.zip) 2. Make sure that .NET 4.6 backend is selected 3. Observe the error i... Read more
AudioClip reference is reset to None when opening Unity for the first ti...
To reproduce: 1. Download attached Unity project "AudioNoneExample.zip" 2. Copy Assets and ProjectSettings folders into a new folde... Read more
Error after recompiling: "An assembly with the same name `UnityEngine.UI...
Reproduction steps: 1. Open project attached.(Repro.zip) 2. Open scene "SimpleSample". 3. Press Play. 4. Detect that there is error ... Read more
[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...
Steps to reproduce: 1. Create a new Unity project 2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting ->... Read more
IDbCommand ExecuteNonQuery method rapidly allocates memory
Reproduction steps: 1. Download project "MemLeak.zip" and open in Unity 2. Open scene "memtestscene" 3. Open Task Manager 4. Enter P... Read more
Editor crashes while upgrading project's API for 'AQUAS Water/River Set'...
1. What happened Failed to upgrade A$ package https://www.assetstore.unity3d.com/en/#!/content/52103 (AQUAS Water/River Set) from 5.... Read more
"The referenced script on this Behaviour is missing!" warning duplicates...
How to reproduce: 1. Create new empty project 2. Create UI -> Canvas 3. Create new C# Script in Project Window and open it 4. Enter ... Read more
Transform.IsChildOf throws NullReferenceException with null argument ins...
Steps to reproduce: 1. Open attached “NullReferenceException.zip” Unity project 2. Open “Main” scene 3. Enter Play mode Expected re... Read more
Vector2Int is missing negation, division and multiplication by int opera...
Steps to reproduce: 1. Use one of these in a C# script: var vector = 2 * Vector2Int.one; var vector = -Vector2Int.right; var vecto... Read more
Variant interface type assignment doesn't correctly convert when using m...
To reproduce: 1. Open user's attached project 2. Go to Window -> Test Runner 3. In Test Runner window, press Run All 4. Observe Exp... Read more
All about bugs
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