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Function WaitForSeconds (float.NaN) waits forever
Reproduction steps:1. Open attached project2. Check the "NewBehaviourScript" script3. Open and play the "demo" scene4. Notice that i... Read more
Script compiling never finishes
To reproduce:1. Open attached project2. Add empty line in LobbyManager script3. Get back to editor4. Notice that compiling never fin... Read more
Add support for solution synchronization for Xamarin Studio
To reproduce:1. Go to "Unity -> Preferences -> External Tools"2. Change the "External Script Editor" to Xamarin3. Create a new... Read more
[Plugins] Cannot pinvoke into a DLL which depends on another plugin on t...
In the project, there are two DLLs: A.dll and B.dll. A.dll depends on B.dll. You try to pinvoke into A.dll, you'll get a DllNotFound... Read more
[Build] Closing built application throws NullReferenceException at Unity...
Steps to reproduce: 1. Open attached project "765509.zip"2. Build project3. Run built project4. Wait until scene appears5. Close bui... Read more
[Script Updater]Unity fails to run script updater when "safeCollisionEve...
Steps to reproduce1. Open attached project.2. Notice that window "API Update Required" appears automatically.(if this window does no... Read more
Unity crashes on mono_string_new when trying to open scene
To reproduce:1. Open attached project ("790501.zip")2. Open "Main6" scene Actual behavior: Unity crashes Read more
[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...
How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more
All about bugs
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