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0
votes
Fixed

Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...

Scripting

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Apr 11, 2021

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Version/s: 2021.1.1f1, 2021.1.2f1, 2021.2.0a10

How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more

3
votes
Fixed

Accessing a Scriptable Object with InitializeOnLoad provides null values...

Scripting

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Sep 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Make sure that Domain Reloading is disabled (... Read more

0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more

0
votes
Fixed

[Batch Mode] Compilation error on first launch of Android batch build re...

Scripting

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Nov 11, 2021

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Version/s: 2019.4, 2019.4.31f1

Reproduction steps:1. Download and extract the attached "1129098.zip" reproduction files2. Modify buildWin.bat and buildAndroid.bat ... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project 'ComponentLeak.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Obse... Read more

1
votes
Fixed

Crash on PropertyUndoManager::Flush after recompiling scripts

Scripting

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Jul 21, 2021

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Version/s: 2021.2.0a9, 2021.2.0b4, 2022.1

How to reproduce:1. Open the attached project "Katalyst.zip"2. Open script "AudioDescriptor.cs"3. In the opened script add a new com... Read more

0
votes
By Design

ScriptableObject functions with attributes are not inherited when Parent...

Scripting

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project "ScriptableObjectInheritance.zip"2. Enter the Play Mode3. Observe the Console window... Read more

0
votes
Fixed

RuntimeInitializeOnLoad methods are called multiple times when using def...

Scripting

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Apr 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more

0
votes
Duplicate

Crash on tlsf_free when Entering the Play mode and creating a custom con...

Scripting

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Jun 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a16, 2022.1

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode (if the project does not cra... Read more

0
votes
Duplicate

[Android] Two DLLs in different folders are conflicting with each other ...

Scripting

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "BuildFail.zip"2. Go to File > Build settings3. Switch to an Android Platform4. A... Read more

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