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Converting RGB value to HSV and back to RGB returns wrong values
How to reproduce: 1. Open attached Unity project 2. Load scene "SampleScene" 3. Enter the Play mode 4. Notice Assertion failure in t... Read more
UnitySynchronizationContext.ExecuteTasks() causes per frame GC Alloc
Steps to reproduce: 1. Download 1114295_repro.zip and open "Scene" scene 2. Open Profiler window 3. Enter play mode 4. Search for Un... Read more
TaskCanceledException is thrown when canceling a CancellationTokenSource...
Repro steps: 1. Open QA attached project "repro_1064557" 2. Enter Play Mode 3. Wait until the Cube is destroyed 4. Observe the Conso... Read more
[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...
How to reproduce: 0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and... Read more
Scriptable Object loses references when New Sample Tile is created
How to reproduce: 1. Open user project (New Unity Project.zip) 2. Click Assets > Create > Sample Tile Actual results:Sprite Sample ... Read more
Thread-Deadlock during prepare method by JIT
Reproduction steps: 1. Open "JITCrash.zip" project 2. Build Standalone Build 3. Run "run.bat" in the Project folder 6-8 times 4. No... Read more
ReflectionTypeLoadException is thrown when trying to get asembly types
Reproduction steps: 1. Open the user attached project named "TestProject.zip" 2. Click Play 3. Observe the console window Expected ... Read more
IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...
How to reproduce: 1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version) 2. Enter the Play Mode 3. Obs... Read more
Quaternion == fails for zeroed values
How to reproduce: 1. Open attached project "testfail.zip" 2. Open Test Runner window, and press "Run All" 3. After the test complet... Read more
"InvalidOperationException: Stack empty" error is thrown when reimporti...
Steps to reproduce: 1. Open attached project "Script error" 2. In the Assets folder find "NewBehaviourScript" 3. Right click on it a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Trying to draw gizmos while inside a renderpass" error message is thrown when Scene View Gizmos are enabled
- CPU frame times spike at regular intervals in the Profiler when in Play mode with VSync enabled and using DX12 API
- UI Builder “Create Template” Fails with Invalid UXML and Missing Root Element Errors
- Decal not projected on top of a Lit Material when MSAA is disabled, and Rendering Path is Forward or Forward+ in a Standalone Build
- Separation lines between minimized fields become invisible when scrolling in the Profiler