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[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...
Steps to reproduce: 1. Create a new Unity project 2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting ->... Read more
Scripts are not automatically recompiled after changing the apiCompatibi...
How to reproduce: 1. Open user-submitted project (new test ITuple.zip) 2. Open the Project Settings > Player window 3. Check that th... Read more
Editor crashes when declaring a file path with a file name in the script
Reproduction steps: 1. Open User's attached project("Unity crash") 2. Open Scene "SampleScene" and enter the Playmode 3. Click "Dele... Read more
Unity 2017.1 defines PLATFORM_ARCH_64 instead of UNITY_64 for C# scripts
Reproduction steps: 1. Opem project attached(unity_progressive_lightmapper_test.zip). 2. Open scene "shadowmask". 3. Build for stand... Read more
Function WaitForSeconds (float.NaN) waits forever
Reproduction steps: 1. Open attached project 2. Check the "NewBehaviourScript" script 3. Open and play the "demo" scene 4. Notice th... Read more
[Scripting] Argument exception is thrown on right-clicking a gameObject ...
"ArgumentException: Object at index 0 is null" exception is thrown on right-clicking a gameObject with missing script instance. Refe... Read more
Unity Editor crashes when invoking an interface method
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Hardcoded Desktop" 3. Hit play Result: crash Note: cr... Read more
Exceptions during compile for ILPostProcessors with static constructors
How to reproduce: 1. Open the attached project ("New Unity Project.zip") 2. Observe compile errors Expected results: No compile err... Read more
[Script Updater]Unity fails to run script updater when "safeCollisionEve...
Steps to reproduce 1. Open attached project. 2. Notice that window "API Update Required" appears automatically. (if this window does... Read more
[Build] Closing built application throws NullReferenceException at Unity...
Steps to reproduce: 1. Open attached project "765509.zip" 2. Build project 3. Run built project 4. Wait until scene appears 5. Clos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow